Rating

Rating, reset, and the ladder

Rated play starts in version 0.5. Each class has its own number in each bracket, and it starts at 1500. The 0.11 guest update says ratings are kept from the first match, with leaderboard visibility after Save Progress. Bot and practice games do not change rating. Version 0.21, Fresh Slate, on 29 Oct 2026, set every class on every bracket back to 1500. The minimum win gain is 16 up to 1500, tapering to 6 at 2500 and 2 at 3000. Those are floors, not fixed payouts: evenly rated teams trade 16 and an upset can award the full calculated gain. A loss is at most −18. Even teams still use 16. An upset still pays the full win. Those steps are the changelog. I do not have a personal rating to show.

The leaderboard is a top 50 per bracket. Hotfix 0.18.1 adds a class filter. I did not find a public web copy of that board in the sources checked. Hotfix 0.13.1 fixed a bug that snapped ratings back to 1500 after a server restart. That bugfix is not the 0.21 reset. The reset is deliberate and covers every bracket. I found no season rewards and no matchmaking-range formula. No public source found as of 2026-10-30 for an MMR number separate from the visible rating, so I will not invent one.

If you care which specs to bring after the reset, the tier list is intentionally empty. The number on your bar is real. A rank of the classes is not.

Original arena-inspired artwork; not an in-game screenshot
Original arena-inspired artwork; not an in-game screenshot
Original Rogue illustration; not an in-game screenshot
Original Rogue illustration; not an in-game screenshot

Questions

What is the starting rating?

1500, per class, per bracket. 0.21 put everyone back there.

How much is a win?

The 0.21 note sets a minimum of 16 up to 1500, tapering to 6 at 2500 and 2 at 3000. An upset can award more; this is not a fixed-gain formula.

Is there a season reward?

No public source found as of 2026-10-30.

Last checked: 2026-10-30. Public client notes through v0.21.1; not a live server version check. Sources: Official game · Official client changelog (single primary source) · Independent database (single source for spell names).