25 Oct 2026

Patch 0.7 The Long Game

The Long Game, version 0.7, is dated 25 Oct 2026. Health and mana go up by about 25 percent for everyone. Subtlety is rebuilt. I do not have the 0.7 ability list in the short summary, so I will not pretend the later 0.21 Subtlety numbers (Shadow Focus, Waylay, the Backstab figure) already existed here. Those numbers belong to Fresh Slate.

What I can say is that Subtlety was important enough to rewrite before the public launch day. Rogue had been in since 0.3. If you are comparing old clips to the current rogue, distinguish this redesign from the later balance adjustments in 0.21. The later note does not describe another complete replacement. The rogue page keeps both dates.

A flat health increase changes healer mana and execute windows for every class. I am not recomputing anyone’s time-to-kill. No public source found as of 2026-10-30 for a per-class health table after this buff.

Original Rogue illustration; not an in-game screenshot
Original Rogue illustration; not an in-game screenshot
Original Priest illustration; not an in-game screenshot
Original Priest illustration; not an in-game screenshot

Questions

How big was the health buff?

About 25 percent health and mana, for everyone.

Did 0.7 include the 0.21 Subtlety numbers?

No. Those figures are from Fresh Slate.

Who else was live by 0.7?

Warrior, Mage, Priest, Rogue, Hunter, Paladin, Warlock and Druid. Shaman arrives the next day.

Last checked: 2026-10-30. Public client notes through v0.21.1; not a live server version check. Sources: Official game · Official client changelog (single primary source) · Independent patch index.